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Activities that encourage effective listening

By Manuel Owens,2014-05-08 20:22
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Activities that encourage effective listening

    Activities that Encourage Effective Listening.

HEARING, LISTENING, DOING

    1. STOP LOOK LISTEN - children can be taught this as a „drill‟. It will

    soon improve their ability to listen well and help speakers to communicate

    clearly.

    2. The silence game

    Teacher and child listen for periods 10/15 seconds reporting to each other

    what each has heard.

3. Variation in voice levels

    Whisper simple statements or messages to the child.

    Vary voice levels to a loud shout or sudden change of tone in a story.

    4. Play „Whispering game‟. The child listens to the message with his eyes

    shut and then repeats it.

5. Clapping out names / nursery rhymes.

    6. Follow a rhythm using clicking / clapping / hand rubbing.

    7. Follow a sequence using clicking / clapping / hand rubbing.

8. Discriminating between different phonemes in words.

    Begins the same

    I spy something beginning with….(sounds provided)

    Collection of same beginning sound.

    Matching pictures and initial sounds.

    Ends the same.

    Rhymes

    Contains a given sound.

9. Give instructions using initial sound of pupils name.

    10. Play the game „I went to the market and bought…‟ The child repeats the

    initial object and adds another one which either begins or ends with the

    same sound.

11. Children learn rhymes, jingles, finger-games.

    Sing and play „Under the Spreading Chestnut Tree‟, the child moves while

    singing action words.

    Children given specific actions to accompany certain words, for example,

    say „table‟ and jump; say „chair‟ and clap; say „stool‟ and hop.

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12. Rhyming Activities.

    Encourage child to say what he/she is doing in rhyme:

    e.g.

     1. “I‟m bouncing a ball on the wall”. “Mike‟s on his bike.”

     “I‟m jumping up and down like a clown” . “Jade‟s in the shade.”

     “I‟m putting my hand in the sand”. “Ann can see a man.”

    2. Make up silly rhymes.

    3. Can you be? Can you draw? Can you say?

     RHYME ALLTERATION

     A frog on a log? A hat on a head?

     A king on a swing? A fat fox on a fence?

     A man in a van? A big bear in a box?

     A bug on a slug? A cheeping chick?

     The tail of a whale? A shivering sheep?

     A cat on a mat? A sizzling sausage?

     A lion with an iron? A pink pig paddling?

     A Ted in a bed? A roaring rhinoceros?

     A Dad who is mad? A hungry hamster?

    4,. Rhyming Objects

    Have a table for objects that rhyme. Ask the children to select a pair of

    objects and help them make up a rhyme for them.

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AUDITORY DISCRIMINATION

1. Odd word out game for listening

    Adult says „Listen to these words. Which one sounds different?‟

    hat fat cat banana mat

    fan man mix can pan

    red bed boy fed led

    pet pig jet set

    hill pill toy fill mill

    Jill spill apple bill

    cap tap sock clap

    ring bell sing spring

    rub hat tub

    look book top took

2. Listen carefully

    „I want you to listen for a number (animal, car, child‟s name, colour, etc.-

    pick one of these). When you hear it touch my arm.

    tree me three free log fog cog dog

    pen ten pen when pig fig dig wig

    shoe chew two who how now cow bow

    late eight date hate sheep sleep deep keep

    live dive hive five take make cake snake

    sticks six tricks licks course sauce horse force

    run one bun fun Sam ham cam lamb

    more chore four war scowl growl prowl owl.‟

    (The words in each group need not rhyme with each other.)

3. „I‟m going to say lots of words. Listen carefully and each time I say a food

    word say the word loudly after me. At the end we‟ll count out how many

    food words there were‟.

    Box, carpet, stairs, eggs, car, bag, potatoes, etc.

LISTENING GAMES

1. Silly stories

     Say „I‟m going to tell you a silly story. Every time you hear something silly

     put up your hand‟.

     Sample silly story:

    Once there was a man whose house was at the bottom of the sea. Every

    morning he would dive downstairs to have a nice cup of seaweed for his

    breakfast. Afterwards he would clean his teeth in the same and then swim

    upstairs to put his clothes on, etc. etc.

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2. Silly endings

    Take turns to complete sentences with a silly ending.

    Starters:

    1. As I walked down to the shops I saw…

    2. My teacher told me to…

3. Riddles

    A person who cures sick people is a …

    A person who helps children learn is a…

    An animal with four legs and barks is a…

    I swim in a pond and go quack, I am a …

    I lock the door, I‟m a…

4. Use riddle and rhymes

     Have children make up simple riddles and rhymes, i.e. an animal that

    rhymes with log; a thing you read which rhymes with look; a flower which

    rhymes with hose; a building you live in which rhyme with mouse; an

    animal that rhymes with mat; a part of the body which rhymes with land.

5. Riddles e.g.

    I write on a blackboard.

    What am I? (chalk)

    Rhyming riddles e.g.

    I‟m black and fat.

    And Purr on the mat.

    What am I? (cat)

AUDITORY MEMORY

    1. Ask child to memorise a list, e.g. „I am going to put on my brown shoes…

    and my white socks…and my blue scarf…‟ At the end each child has to

    Remember how she is supposed to be dressed.

    Variations of this could be: „I went to the park and saw a… and a…‟

    My House: „In my house there are…and …and …‟

    My School: „In my school there are…and …‟

2. Instructions

    Give a range of instructions beginning with on sequence requests, i.e.

    „Bring your book please‟ through to several sequence requests like „Go to

    the top drawer and give me your blue socks‟.

    Child requests an adult to do similar things.

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3. Memory game. I went to the market and bought:-

    Nursery Rhymes, address, Days of week.

    4. The child is given messages to take round school; simple one to begin

    with then increasing in length and complexity of language according to the

    child‟s age and ability.

5. Recalling rhymes.

6. Recalling stories or details from stories.

7. Repeating rhythm patterns.

8. Repeating number or letters.

9. Repeating oral sentences of increasing complexity.

10. Repeating nonsense words.

11. Following verbal instructions gradual increase in number and difficulty.

    Instruction chains passing words and sentences to other children.

    12.have a „silly‟ puppet or mascot that can‟t remember words. Make deliberate

    mistakes yourself and see if the children can spot them.

13. Read lots of poems and repetitive and patterned stories to the children

    e.g. „The Gingerbread Men‟. „The Billy Goats Gruff‟. Get the children to

    join in. Miss out words in other stories and let the children fill in for you.

SOUND GAMES

1. Paired sounds: A tape recorder can be used.

    Say „I‟m going to play two sounds. Listen carefully (play sounds).

    What do you think each sound was?‟ Examples: motor bike; train; car; bus;

    car door; classroom door; class members‟ voices; musical instruments.

    2. Everyday sound using cassette recorder. The children identify the sounds

    by name.

    Children listen to sounds, identify them and associate sound with pictures.

    Children listen to a category of sounds, for example, all traffic or all bells;

    and pick out one particular sound: e.g. ambulance siren or bicycle bell.

    3. Chime bars: identifying high pitch, middle pitch and low pitch while the

    child:

    a) watches the chime bars

    b) faces away

    A representative chant or story, (Father bear, Mother bear and baby bear),

    can be helpful.

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    4. Ask child to respond when he hears a specific sound embedded in a

    background noise, for example, pick out a dog barking from animal noises. 5. Games: „I hear with my little ear‟ beginning with a specific letter-sound.

6. Call out groups of words with same ending except for one:

    e.g. mop, hop, pop, rod.

7. Child identifies a boy or girl‟s name from a list of words:

     e.g. loan, moan, Joan etc.

    8. a) Child is blindfolded and asked to say which is „John‟s voice‟ from two

    boys speaking separately. Then progressing to finding Sally‟s voice

    from three girls speaking separately.

     The number of voices can be increased when needed.

    b) One child is blindfolded. The teacher asks a child in the group to sing

    or speak and the first child must recognise the voice.

9. Locate where a sound came from?

    Play games where each child takes it in turns to be blindfolded and has to

    point to the source of a sound. Vary the degree of challenge by making

    the sounds near to the child, in front of, behind, left and right. Vary the

    distance.

10.Identify the sounds correctly?

     Use different sound makers, e.g. a comb and paper, shutting door,

    crumpling of paper, a spoon in a cup. Make sure that all children with the

    sounds made by these objects. One child turn around, sound is made with

    one of the above, child has to identify which one it was.

    11.Play musical games. Walk when you hear the drum. Sit when you hear

    the triangle. Run when you hear the tambourine.

    12.Make a set of shakers in which there are two of each sound. Mix shakers

    up. Ask children to find pairs of the same sound.

    13.Lstening to stories and have to react, i.e. clap, stand up etc, when they

    hear certain words.

    14.Ask children to listen for things that sound strange in tongue twisters. Say

    a known tongue twister deliberately substituting a sound.

     Peter Piper liked a peck of tickled pepper.

15 Sequence sounds

     Start with activities involving sequencing such as dressing up in clothes in

    the order given, using pictures of events in a story, get the child to

    sequence them correctly, say a sentence with words in random order and

    get the child to correct the order, break words up into syllables.

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16.Musical activities and action songs are good for sequencing, rhyme,

    alliteration and physical development.

    Games to develop the notion of turn taking

Rolling a ball to and fro.

    Building a tower of bricks.

    Placing pegs in pegboard

    Posting shapes

    Draw a man

    Passing an object you can talk when you are holding it. Passing an object describe it with an adjective/adverb/colour/etc. Oral Sentence games see Developing Early Writing.

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