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USER GUIDE OUTLINE

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THIS GUIDE IS AIMED AT USERS WHO WANT TO CREATE OR ADAPT GENERATIVE LEARNING OBJECTS (GLOS). THE GUIDE INTRODUCES THE BASIC CONCEPT OF GLOS. IT THEN SHOWS HOW ...

    User Guide for the

    GLO-Maker Authoring tool

    March 2008

    Tom Boyle, Enzian Baur & Dejan Ljubojevic

    Learning Technology Research Institute (LTRI)

    London Metropolitan University

     In this guide we have tried to include everything that we believe you will need, we may have

    left something out or have not provided the level of detail you were expecting. Your feedback on any aspect of this document (pedagogical/technical, step-by-step instructions) will help us to improve this guide and better support GLO-Maker users. Please send your feedback

    to e.baur@londonmet.ac.uk.

    Please note: this version of GLO-Maker only works on PCs.

    GLO-Maker Guide v1, March 2008

Content

    User Guide for the GLO-Maker Authoring tool ............................................ 3 Introduction ........................................................................................................... 3

    What are learning objects? ............................................................................................ 3

    What are Generative learning objects (GLOs)? ............................................................. 3

    What the GLO-Maker tool does: .................................................................................... 3

    Who is the GLO-Maker aimed at? ................................................................................. 3

    How do I access and use the design patterns? .............................................................. 4

    Using the online resources ............................................................................................ 6 Section 1. GLO Maker Software User Guide: Download and Setup

    Instructions for: Firefox ............................................................................... 7 Section 2. Repurposing an existing generative learning object ............. 10 Adapt the “Referencing Books” learning object .................................................... 11

    1. Open an existing generative learning object (GLO) in GLO-Maker ........................... 11

    2. Alter text in an existing multiple choice question ...................................................... 12

    3. Saving your work .................................................................................................... 13

    4. Insert a new multiple choice question ...................................................................... 15

    5. Insert a new introductory page ................................................................................ 16

    6. Replace the existing animation with a new, better animation .................................... 18

    7. Tidy up the changes by deleting a page .................................................................. 21

    8. Save the new learning object for access by learners ................................................ 22 Section 3. Tutorial guide to creating a new generative learning object .. 23 Using GLO-Maker to create a GLO using the eMI pattern ................................... 23 Appendix 1 Download and Setup Instructions for Internet Explorer ...... 35 Appendix 2 file formats compatible with GLO Maker ............................. 38 1. Overview of media file formats compatible with GLO Maker ............................ 38

    1.1 Audio.............................................................................................................. 38

    1.2 Video.............................................................................................................. 38

    1.3 Interactive and non-Interactive Animation ....................................................... 38

    1.4 Text ................................................................................................................ 39

    1.5 Images ........................................................................................................... 39 2. Guide to converting media file formats tools and documentation .................. 40

    2.1 Installing and Using Audacity software for conversion of audio files to MP3 format. 40

    2.2 Installing and Using Media Coder software for conversion of video files to .FLV

    format ......................................................................................................................... 41 Appendix 3 GLO Maker Interface: Using the Book Referencing GLO ..... 44 Appendix 4 Different ways to present your GLO ..................................... 45

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    GLO-Maker Guide v1, March 2008

User Guide for the GLO-Maker Authoring tool

Introduction

    This guide is aimed at users who want to create or adapt generative learning objects (GLOs). The guide introduces the basic concept of GLOs. It then shows how to create or adapt learning objects using the GLO-Maker tool.

What are learning objects? There are many definitions of learning objects.

    However, in our approach learning objects are focused on one clear learning goal or objective. They are designed to be a) pedagogically effective, and b) reusable. Our learning objects normally incorporate the use of interactive multimedia to create rich, effective learning experience. Examples of these rich multimedia learning objects may be found on the Website for the Centre for Excellence in Teaching and Learning in Reusable Learning Objects (http://www.rlo-cetl.ac.uk).

What are Generative learning objects (GLOs)? The traditional approach

    to reuse of learning objects has been to separate content from context in order to make the content reusable. However, it is not content but the quality of the learning design that is most important for effective learning. The generative learning object (GLO) approach thus inverts the traditional approach. It extracts successful pedagogical designs and makes these the basis for reuse. These designs are built into an authoring tool: GLO-Maker A tutor can then add content to produce learning objects based on successful designs to meet their specific needs and preferences.

What the GLO-Maker tool does: briefly the GLO-Maker tool incorporates a

    set of successful design patterns. These patterns are used to generate specific learning objects. Any one pattern can be used to generate a range of learning objects which may vary widely in content. The GLO-Maker tool aims to make these design patterns as accessible as possible so that a user can generate a new concrete learning object based on the chosen design „template‟.

Who is the GLO-Maker aimed at? Whilst this guide focuses on tutor use,

    GLO-Maker is also aimed at multimedia developers, learners and staff support officers (for training purposes).

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How do I access and use the design patterns? This will be explained

    more fully in the Guide but for a brief introduction look at Figure 1. This shows a screen shot from a learning object being developed based on a design pattern called eMI (evaluating Multiple Interpretations). This pattern was developed in conjunction with the UK National Subject Centre History, Classics and Archaeology. The panel on the left shows the pedagogical structure of the design. There are three broad tasks: Orient, Do Task, and „Reflect. Each of these tasks is refined into more specific

    functions. For example, „Orient‟ (introduce the topic) is broken down into more

    refined functions. These are expressed in the three labels under the Orient task/heading: introduce What the learning object is about; Explain why it should be

    studied, followed by Preview Outcome of the learning task.

    The panel on the left thus captures the pedagogical choices made by the tutor/ designer. These can be read as a sequence which sets out the pedagogical storyline

    of the learning object. This storyline can be read from top to bottom in the left panel.

    Figure 1: Screen shot from the eMI (evaluating Multiple Interpretations) GLO pattern

    Crucially, every step in the storyline has an attached default page layout that enables this function to be expressed in a screen which is accessed by the learner. Thus in Figure 1 the selection highlight on the left panel shows that we are on the Access

    Views screen. This particular step involves experts presenting different interpretations of the common artefact. The screen in Figure 1is a mock up based on

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    the requirements of the History Classics and Archaeology Centre. There is a picture of the artefact in the centre of the screen: this is, in fact, an ancient Greek monument. Pictures of experts are shown along on along the top of the screen, and the topics they will speak on are shown on the right-hand side of the screen. The screen allows the learner to access any expert on any one of the headings, and to compare the views of different experts.

    At any stage the tutor can get a preview of the learner's view by clicking on the „preview‟ button on the menu bar at the top of the screen. When the learning object is

    complete the learner gets access to a rich multimedia page enabling them to compare interpretations of different commentators on a common artefact or theme.

    This example is used to give a brief overview of the rich functionality available through the tool, and the direct way in which tutors can access this functionality. A tutorial description of how to create a whole learning object using this pattern is given in section 4 of the guide.

The structure of the guide is as follows:

1. Downloading the software

    This section describes how you can download the free software onto your desktop computer.

2. Tutorial guide to repurpose an existing learning object

    This section takes an existing learning object and shows how you can adapt this to meet your needs. Adaptation is simpler than the full authoring process. Therefore, this section precedes a description of how to offer a full learning object.

3. Tutorial guide to creating a new learning object

    This section provides the tutorial guide on how to create a full learning object. All the source materials are provided online, so that you can work through the tutorial and create a new learning object in a step-by-step fashion.

4. Appendices

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    This setup provides a default sequence for reading the Guide. However the sections can be accessed in any order; you can access the sections in whatever order best suits your needs and interests.

Using the online resources

    Before you begin you may wish to go to the GLO Maker website as all the resources you need for the exercises included in this guide can be downloaded from there: http://glomaker.co.uk/train.htm . The resources used from this website are described in the relevant sections.

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    Section 1. GLO Maker Software User Guide:

    Download and Setup Instructions for: Firefox

    There is also an animated online tutorial which demonstrates how GLO-Maker can be

    installed this can be accessed from: http://glomaker.co.uk/download.htm

    The following provides download instructions for using the Firefox browser. Please

    see appendix for download instructions using Internet Explorer.

    Using Firefox Browser

Type the following URL into your Firefox browser to install GLO-Maker:

    http://glomaker.co.uk/download.htm

    ; A window will open up

    asking whether you would

    like to save the file

; Click Save File

; A „Downloads‟ window will

    open up

; Click on the Open option to

    accept the download

; An automatic warning will

    display (to check that you

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    GLO-Maker Guide v1, March 2008

    wish to download an

    executable file)

; Click OK

     ; The Setup window will open

; Click Next to continue

    with the Setup and follow

    the instructions

     ; At the end of the

    installation process a

    blank window will open

    up

; Close this window

; Click Finish from the

     setup window

    (Notice that the ‘Run GLO Maker’ is automatically set to run upon completing setup. You can unselect this option

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if you do not wish to run GLO

    Maker)

; GLO Maker will

    automatically open up

    ready for use

; You should also see the

    GLO Maker icon on your

    desktop

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Section 2. Repurposing an existing generative

    learning object

    By the end of this section you will have adapted a learning

    object. This new modified version will be saved so that it

    can be accessed by users.

    This section will show how to re-purpose, or adapt, an existing generative learning object (GLO). The tutorial will show how to modify text, replace graphic animations, and insert new pages.

    The learning object we will adapt is about "Referencing Books". Resources have been set up online to support the tutorial. The resources consist of:

    ; the original learning object;

    ; resources that will be used during the adaptation process.

These resources can be found online from the following URL:

    http://glomaker.co.uk/training/Book_Referencing.zip

    Once downloaded, unzip the contents into a folder on your desktop (you should name this something meaningful to you such as „My GLO Work‟). The Book _Referencing

    file just downloaded will contain a folder called Referencing GLO and a file called locateRef.swf (see image below).

View original learning object

    It is useful to begin by quickly going through the original learning object. This object deals with how to reference a book. It introduces the topic and provides an animated explanation of how to reference, followed by a series of self-assessment questions.

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